The PC iteration of God of War will boast ultrawide support, unlocked frame rates, higher resolution shadows, and NVIDIA's DLSS on RTX. But what do these changes look like when stacked up against the PS5 boost? One YouTuber chose to answer the question themselves. Related: God of War: Why Kratos Left Greek Mythology
This essentially is what a native PS5 upgrade would be.. every setting in the graphics menu has two higher settings compared to PS4 and PS5E. The PS5 "Enhanced" version only adds checkerboard 4k and 60fps. So on PC, you're getting native 4k, 120fps, PLUS the previously mentioned enhanced settings. A native PS5 upgrade of this game couldn't do
In our God of War Ragnarok PS5 @GreatAuk agree the PS5 and XBSX are great for the price just both cant really do 4K @ 60FPS at high/ultra graphics settings. Love my PS5 but wouldnt play
For AMD users I don't reccomend the AMD fidelityFX settings. I am using an rx 6800xt gpu + 5800x cpu and I just use the "original" graphics preset on 1440p, from my experiences the fidelityFX settings (performance, balanced, quality, ultra quality) just make the game look worse without increasing performance too much, even on ultra quality.
Simply launch God of War Ragnarok, go to settings, graphics & camera, and then you will be able to mess with the options available to you. PS4 Pro will be able to choose between different
God of War is a great port of one of the PlayStation 4's biggest games. PC gamers have all of the graphics options they could really want, and the game's origins mean that even fairly modest
. 95 273 143 218 180 490 729 319
god of war ps5 graphics settings